Y'know, the one with sans in it.
Oh and the story is really good.
Well, I think so, at least.
Alright, seriously.
This game was so pivotal to me.
Game dev, humor, narrative, music. It's impacted me so much.
It's also really fucking meta... like incredibly.
It really hooked me in, I just love this game to pieces.
I cannot understate how much this game meant to me.
I do have some personal nitpicks, some of the pixel art is a bit bland
Playing it multiple times can be a bit of a slog. I understand the appeal is to do multiple runs and try all sorts of stuff.
It might have to do with the whole pacifist route being sort of gospel.
I tend to enjoy seeing people's reactions and engagement with the game the most.
One of my favorite moments is the Omega Flowey section. That shit goes hard.
Shout out to Temmie Chang for the artwork!
wait fuck this one also has sans in it
BUT IT DOES HAVE THE ONE AND ONLY [[hyperlinked blocked]]
Toby Fox, release the game already, you [[EXPLETIVE]].
explosion.gif
As for my genuine thoughts, still unsure since the game isn't fully out.
It's definitely a hit, more of what I love of Toby Fox's work.
It provokes interesting thought about the real implications about the player.
The idea that you are merely just puppeting and controlling someone else is horrifying.
I think this game will have a bigger impression on me when all chapters have been released.
The weird route in chapter 2 is disturbing. Hospital scene between Noelle and Kris was horrifying to say the least.
autism sold
separately...
ahaha, not really
I blame god for this.
Not elaborating.
Another certified influence on me.
From the fun I had playing both singleplayer and multiplayer,
it feels limitless. The world is oyster.
With that being said, the newer updates of Minecraft have really...
ehhhhh... they feel as charming as say around when beta 1.8 was a thing.
I can't help but feel it's a bit more stale and bland compared to previously.
I'm sure it could be nostalgia but let's be honest, Microsoft is a corporation.
Are you diagnosed with ADHD? Do you need stimulation?
Well. Here's one of those games... sorta.
It's kinda half ADHD and half not.
This game hits better for me than Minecraft in terms of content, focus, and identity.
The progression in this game feels good, albeit tedious at times.
You aren't required to get certain items but dear lord, do they help.
It seems to know what it's doing compared to Minecraft's trajectory.
It is unfair to compare the two games given the similarities are kinda surface level.
I understand that both games share a lot of similarities but the experience
feels fundamentally different.
I thought I might as well address the whole Terraria vs Minercraft thing anyways.
You feel like life is too comfortable? Not FUCKED enough?
Well... uhhhh... yeah. That's not even that figurative either.
My experience of it was through one of my friend's playthrough.
It is incredibly grim, horrifying, and depressing.
Initially, the name of the game is just a descriptor for the experience.
In reality, it comes from one of the many endings you can get while playing.
This game also has the phenomenon of dark work, lighter fandom.
This game is full of disturbing, recommend to be weary when playing/watching.
An early cornerstone of indie games.
Hard to think of something funny to say for this one.
I liked this game a lot.
Cute artstyle, silly characters, and surprisingly kinda short.
The spur is a fucking blast to have but you only get it near
the end of the game.
I feel like it's lacking somehow? I'm unsure what though.
I think the platforming feels slippery and frustrating is one thing.
I would've enjoyed the game more if I was able to get more comfortable with the mechanics.
Yeah, good fucking luck.
This game is both strange, funny, and a tearjerker.
Do you want to have whimsy with those tears?
Alongside Undertale, a huge inspiration.
Such a fun yet emotional RPG, which should be more common tbh.
I personally think this game is far better than Earthbound.
Earthbound felt a bit more awkward and not as personible.
The final Masked Man fight will always stir a lot of emotions in me.
A lot of characters in this game need a hug and therapy.
Rip and tear. RIP AND TEAR!
Shown to me when I was around 10. Ended up becoming something I hella enjoyed.
The modding community is fucking HUGE, definitely helped in its noriety.
I enjoyed making maps, adding custom content, and even scripting or DECORATE modding.
I learnt a lot and had a lot of fun with this game. Still pissed that the MyHouse.wad
made something I could've fuckin' made given how it feels like something out of NGE.
Aliens.
My favorite horror game to date, both cozy, and terrifying at the same time.
The contrast between going about your business,
getting signals, cleaning, fixing servers,
And the terror of discovering something awful,
a knock at your door, something outside your window...